09-27-2008, 05:23 PM
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#6
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ÇaKaL Üye
Üyelik Tarihi: Aug 2006
Konum: Kaf Dağının Arkası
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Cinsiyet : Erkek
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Beta 20 update inde yeni Hero
Alleria...

1: Shackleshot - Always knocks back the target. If the target hits a group of units or a tree, the struck units (including the target) are stunned for 0/1/2/3 seconds. (700 unit cast distance)
2: Power Shot - Deals 100/200/280/360 damage to all enemies in straight line. The arrow has vision and knocks down trees in the process. (1200 unit cast distance)
3: Fight in the Shade - Each unit in the target AoE loses 15/20/25/30% of its maximum health after 1 second. (600 unit cast distance)
4: Windrunner (ultimate) - Hero morphs into a cyclone and gains 100% evasion and 55/80/105 increased ms for 10 seconds. The hero is effectively a flying unit, can see over trees, fly over them, etc. She can use all her skills while in this form.
Layout Changes:
* Sent hero taverns now on bottom right
* Fountain is farther away from tree
* Waterfalls on left that you can walk into but has no effect
* Scourge base not changed at all
Items Changes:
* Crow doesn’t have mana upgrade=no more ward placing
* The courier has the skill Drop items (drops all the items the courier is carrying)
* Dagger is now not disabled by towers, neutral creeps, roshan, or his spells… looks like its only disabled if the source of the dmg is from an enemy hero.
* Phase Boots - Boots of Speed + Chain mail + Blades of Attack (No recipe cost).
* Before forming the item: +50 speed, +9 damage, +5 armor
* After forming the item: +60 speed, +14 damage, +6 armor and the active ability Phase which gives a further 10% MS boost speed and the ability to move through other units (similar to Spectre’s phase dagger, i.e. 0 collision size) for 5 seconds. Cooldown: 10 seconds. Mana cost: 0
* So, on an average, you get +77 speed. More than Treads, less than Travels (but more than Travels when Phasing). The 0 collision size should be useful for chasers. Having to activate the ability every 10 seconds may get annoying. Also, Wind Walk-type spells removes the Phase buff. (You can still walk through units, as with any Wind Walk based ability, but you lose the 10% speed bonus from Phase.) Not sure if this is a bug or intended
* Blades of Attack: 500 gold
* Observer wards: Stock max=2 Replenish time: 6 minutes
* Scroll of Town Portal has no cooldown when you buy it (you can buy as many as you like without having to wait to it to replenish in the stock)
* When teleporting to a friendly tower (and only towers), it doesn’t get +99999 armor but it can attack AND you can choose where to teleport in a 300 range or so of the tower without having a unit/building as teleport target. (only scrolls work, not boots of travel):
Updates from previous Betas:
* Poison Powder is no longer exist
* Undying still tiny
* Enigma’s ulti doesn’t have dark effect (as stated on earlier betas)
* Ezalor’s recall: 40 seconds cooldown, and it stops when the target is damaged, if ezalor is attacked the recall is not interrupted
* Coco’s Rum is now ulti, 60 cooldown, it gives 3/4/5 seconds of 100% 2x criticals and you don’t get any penalty (no more missed attacks) the next seconds.
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YILDIZ TECHNICAL UNIVERSITY
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