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#1 |
Müstakbel Üye
![]() Üyelik Tarihi: Jan 2008
Konum: Istanbul
Yaş: 32
Mesajlar: 214
Teşekkür Etme: 6 Thanked 27 Times in 19 Posts
Üye No: 44881
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![]() ![]() ![]() ![]() ![]() ![]() ![]() Cinsiyet : Erkek
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![]() Aşağıdaki kodları not defterine yapışdırın ve dosya menüsünden farklı kaydet diyip dosya ismini hiperoyun.cfg yazıp kaydedin ve bu dosyayı cstrike klasörünün içine kopyalayın.
Oyuna girmeden konsolda iken exec hiperoyun.cfg yazıp enterlayın cfg çalısıcakdır. Sxe filan dinlemez çalısır. Ama bu hile değildir sadece oyun configrasyon ayarlarıdır. Mesaj: #1 Icon49 sXe de çalışan cfg Aşağıdaki kodları not defterine yapışdırın ve dosya menüsünden farklı kaydet diyip dosya ismini hiperoyun.cfg yazıp kaydedin ve bu dosyayı cstrike klasörünün içine kopyalayın. Oyuna girmeden konsolda iken exec hiperoyun.cfg yazıp enterlayın cfg çalısıcakdır. Sxe filan dinlemez çalısır. Ama bu hile değildir sadece oyun configrasyon ayarlarıdır. Kod:
cl_pitchspeed "225" cl_nopred "0" cl_lw "1" cl_lc "1" cl_dlmax "128" cl_himodels "0" cl_idealpitchscale "1" cl_dynamiccrosshair "1" cl_corpsestay "180" cl_cmdbackup "2" cl_gaitestimation "1" cl_download_ingame "0" cl_minmodels "0" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" cl_upspeed "999" cl_forwardspeed "999" cl_backspeed "999" cl_sidespeed "999" cl_bob "0" cl_bobcycle "0" cl_bobup "0.5" cl_aim "1" cl_vsmoothing "0.050" cl_showfps "1" cl_rate "999" cl_updaterate "101" cl_righthand "1" cl_vsmoothing "0.05" cl_timeout "35" cl_pitchup "89" cl_pitchdown "89" ex_maxerrordistance "0" ex_interp "0.05" rate "15000" //--------------------------------------------------------- //--------------------------------------------------------- //--------------------------------------------------------- gl_affinemodels "0" gl_dither "1" gl_d3dflip "0" gl_dynamic "0" gl_polyoffset "0.1" gl_overbright "0" gl_flipmatrix "0" gl_keeptjunctions "0" gl_lightholes "0" gl_monolights "0" gl_palette_tex "0" gl_aim "1" gl_max_size "128" gl_alphamin "0.25" gl_cull "1" gl_picmip "0.75" gl_playermip "10" gl_round_down "9" gl_spriteblend "0" gl_smoothmodels "0" gl_texsort "0" gl_ztrick "0" gl_wateramp "0" gl_clear "1" gl_texturemode GL_LINEAR_MIPMAP_NEAREST //--------------------------------------------------------- //--------------------------------------------------------- //--------------------------------------------------------- model "1337" fps_max "200" fps_modem "0" developer "0" max_smokepuffs "0" max_shells "2" violence_ablood "1" violence_hblood "1" violence_agibs "1" violence_hgibs "1" fastsprites "0" gamma "3" brightness "3" mp_decals "30" hpk_maxsize "0" viewsize "120" texgamma "0" lightgamma "0" d_spriteskip "0" topcolor "30" bottomcolor "6" default_fov "90" joystick "0" sv_aim "0.1" sv_voiceenable "1" console "1" scr_conspeed "123456789" scr_centertime "1.5" scr_connectmsg "0" r_bmodelhighfrac "5" r_drawviewmodel "1" r_dynamic "0" r_shadows "0" r_mirroralpha "0" r_drawentities "1" r_mmx "1" r_decals "1" r_wateralpha "0" r_lightmap "0" r_traceglow "0" r_glowshellfreq "0" con_notifytime "4" //--------------------------------------------------------- //--------------------------------------------------------- //--------------------------------------------------------- _snd_mixahead "0.1" bgmvolume "0.000000" hisound "1.00000" loadas8bit "0.00000" suitvolume "0.250000" volume "0.7" s_eax "0.000000" s_a3d "0.000000" s_verbwet "0.25" s_bloat "2.0" s_numpolys "200" s_polysize "1000000000000" s_polykeep "1000000000" s_refdelay "4" s_refgain "0.4" s_leafnum "0.000000" s_max_distance "100000.0" s_min_distance "8.0" s_automax_distance "30.0" s_automin_distance "2.0" s_distance "60" s_doppler "1.0" s_rolloff "1.0" ambient_level "0.000" //--------------------------------------------------------- //--------------------------------------------------------- //--------------------------------------------------------- setinfo lefthand "0.000000" setinfo friends "0.000000" setinfo ah "0.000000" setinfo vgui_menus "0.000000" setinfo _ov "1222154" hud_classautokill "0" hud_centerid "1" hud_fastswitch "1" hud_saytext_time "3" hud_drawhistory_time "0.3" hud_deathnotice_time "3" hud_capturemouse "1" hud_takesshots "0" scr_conspeed "999" scr_centertime "1.5" con_notifytime "0" developer "0" contimes "2" con_notifytime "4" gamma "4" brightness "3" con_color "500 404 300" //--------------------------------------------------------- //--------------------------------------------------------- //--------------------------------------------------------- fastsprites "0.000000" bottomcolor "6" topcolor "30" model "gordon" viewsize "120.000000" hpk_maxsize "0" ati_subdiv "2" ati_npatch "1" crosshair "1.000000" console "1.000000" joystick "0.000000" graphheight "1111" net_graph "0" net_graphwidth "140" net_scale "5" net_graphpos "1" drawradar lambert "-2.3" +mlook //--------------------------------------------------------- //--------------------------------------------------------- //--------------------------------------------------------- ------------------------------- bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2; adjust_crosshair 3; adjust_crosshair 4" //--------------------------------------------------------- //--------------------------------------------------------- //--------------------------------------------------------- m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "1" sensitivity "1.3" zoom_sensitivity_ratio "1.2" //--------------------------------------------------------- //--------------------------------------------------------- //--------------------------------------------------------- __________________________________________________ _______________________ __________________________________________________ _______________________ __________________________________________________ _______________________ // tack_time> <delay_time> <start_delay> <flags> // flags are: // 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use ak47 1 10 1 0 0.05 0 ak47 2 20 0.25 0.35 0.05 0 ak47 3 50 0.15 0.45 0.05 4 ak47 4 999 0.07 0.4 0.05 52 aug 1 30 1 0 0.05 0 aug 2 60 0.25 0.35 0.05 0 aug 3 110 0.15 0.45 0.05 4 aug 4 999 0.05 0.43 0.2 12 awp 1 3 1 0 0.02 0 awp 2 5 1 0 0.04 16 awp 3 999 1 0 0.45 28 c4 1 999 1 0 0 2 deagle 1 999 0.01 0.01 0.02 0 elite 1 15 0.01 0.01 0.02 0 elite 2 999 0.07 0.15 0.05 0 fiveseven 1 999 0.01 0.01 0.02 0 flashbang 1 999 1 0 0 2 g3sg1 1 3 1 0 0.02 0 g3sg1 2 5 1 0 0.02 16 g3sg1 3 120 1 0 0.05 60 g3sg1 4 999 0.05 0.4 0.05 60 glock18 1 999 0.01 0.01 0.02 0 hegrenade 1 999 1 0 0 2 knife 1 3 1 0 0 0 knife 2 999 1 0 0.1 2 m249 1 45 1 0 0.05 0 m249 2 999 0.05 0.5 0.05 4 m3 1 999 1 0 0.2 0 m4a1 1 10 1 0 0.05 0 m4a1 2 20 0.25 0.35 0.05 0 m4a1 3 80 0.15 0.45 0.05 0 m4a1 4 999 0.07 0.4 0.05 4 mac10 1 40 1 0 0.05 0 mac10 2 120 0.35 0.25 0.04 0 mac10 3 999 0.11 0.25 0.05 4 mp5 1 40 1 0 0.05 0 mp5 2 120 0.45 0.25 0.05 0 mp5 3 999 0.11 0.25 0.05 4 p228 1 999 0.01 0.01 0.02 0 p90 1 20 1 0 0.05 0 p90 2 120 0.1 0.25 0.05 0 p90 3 999 0.11 0.25 0.05 4 scout 1 3 1 0 0.02 0 scout 2 5 1 0 0.04 16 scout 3 999 1 0 0.45 28 sg550 1 3 1 0 0.02 0 sg550 2 30 1 0 0.04 16 sg550 3 999 0.3 0.1 0.05 60 sg552 1 30 1 0 0.05 0 sg552 2 60 0.25 0.35 0.05 0 sg552 3 110 0.15 0.45 0.05 8 sg552 4 999 0.05 0.43 0.2 12 smokegrenade 1 999 1 0 0 2 tmp 1 20 1 0 0 0 tmp 2 100 0.3 0.3 0.02 0 tmp 3 999 0.1 0.3 0.05 4 ump45 1 40 1 0 0.05 0 ump45 2 120 0.45 0.25 0.05 0 ump45 3 999 0.11 0.25 0.05 4 usp 1 999 0.01 0.01 0.02 0 xm1014 1 999 1 0 0.2 0 // syntax of avadd : // first param -> 0=stand, 1=duck // second param -> height // third param -> forward // last param -> right // randomized aiming //--------------------------------------------------------- ...TAIKATANUS...TAIKATANUS........TAIKATANUS...... .TAIKATANUS //--------------------------------------------------------- //--------------------------------------------------------- ...TAIKATANUS...TAIKATANUS........TAIKATANUS...... .TAIKATANUS //--------------------------------------------------------- adjust_crosshair "0" wait9 net_graph "3" wait9 cl_showfps "1" wait9 scr_conspeed "9999" wait9 hud_centerid "1" wait9 hud_fastswitch "1" wait9 setinfo "vgui_menus" "0" wait9 cl_bobcycle "0" wait9 rate "15000" wait9 cl_rate "999" wait9 cl_cmdrate "101" wait9 cl_updaterate "101" wait9 gl_spriteblend "0" wait9 zoom_sensitivity_ratio "1" wait9 net_graphwitch "330" wait9 cl_observercrosshair "0" wait9 cl_dynamiccrasshair "1" wait9 cl_forwardspeed "999" wait9 cl_sidesipeed "999" wait9 cl_backspeed "999" wait9 |
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